"weapons/hks1.wav" "wanted/weapons/pistol_shot1.wav" "weapons/hks2.wav" "wanted/weapons/pistol_shot2.wav" "weapons/hks3.wav" "wanted/weapons/pistol_shot1.wav" "weapons/sbarrel1.wav" "wanted/weapons/sbarrel1.wav" "weapons/dbarrel1.wav" "wanted/weapons/dbarrel1.wav" "hlclassic/weapons/sbarrel1.wav" "wanted/weapons/sbarrel1.wav" "hlclassic/weapons/dbarrel1.wav" "wanted/weapons/dbarrel1.wav" "hgrunt/gr_mgun1.wav" "wanted/weapons/pistol_shot1.wav" "hgrunt/gr_mgun2.wav" "wanted/weapons/pistol_shot2.wav" "hlclassic/hgrunt/gr_mgun1.wav" "wanted/weapons/pistol_shot1.wav" "hlclassic/hgrunt/gr_mgun2.wav" "wanted/weapons/pistol_shot2.wav" "hgrunt/gr_die1.wav" "wanted/mexbandit/mb_die1.wav" "hgrunt/gr_die2.wav" "wanted/mexbandit/mb_die2.wav" "hgrunt/gr_die3.wav" "wanted/mexbandit/mb_die3.wav" "hgrunt/gr_pain1.wav" "wanted/mexbandit/mb_pain1.wav" "hgrunt/gr_pain2.wav" "wanted/mexbandit/mb_pain2.wav" "hgrunt/gr_pain3.wav" "wanted/mexbandit/mb_pain3.wav" "hgrunt/gr_pain4.wav" "wanted/mexbandit/mb_pain4.wav" "hgrunt/gr_pain5.wav" "wanted/mexbandit/mb_pain5.wav" // sees dynamite "!HG_GREN0" "wanted/mexbandit/mbayee.wav" "!HG_GREN1" "wanted/mexbandit/mbdynrun.wav" "!HG_GREN2" "wanted/mexbandit/mbsantam.wav" "!HG_GREN3" "wanted/mexbandit/mblookout.wav" "!HG_GREN4" "wanted/mexbandit/mbohno.wav" "!HG_GREN5" "wanted/mexbandit/mbshitno.wav" "!HG_GREN6" "wanted/mexbandit/mbrun.wav" // Sees player "!HG_ALERT0" "wanted/mexbandit/mbiseehim.wav" "!HG_ALERT1" "wanted/mexbandit/mbtherehe.wav" "!HG_ALERT2" "wanted/mexbandit/mbitsgringo.wav" "!HG_ALERT3" "wanted/mexbandit/mbgethim.wav" "!HG_ALERT4" "wanted/mexbandit/mbgetsherrif.wav" "!HG_ALERT5" "wanted/mexbandit/mbiseeyou.wav" "!HG_ALERT6" "wanted/mexbandit/mboverhere.wav" //Sees NPC "!HG_MONST0" "wanted/mexbandit/mbiseeyous.wav" "!HG_MONST1" "wanted/mexbandit/mbcanthide.wav" "!HG_MONST2" "wanted/mexbandit/mbheyamigos.wav" "!HG_MONST3" "wanted/mexbandit/mbbigtrouble.wav" // Take cover "!HG_COVER0" "wanted/mexbandit/mbkeepdown.wav" "!HG_COVER1" "wanted/mexbandit/mbayeee.wav" "!HG_COVER2" "wanted/mexbandit/mbcoverme.wav" "!HG_COVER3" "wanted/mexbandit/mbgetdown.wav" "!HG_COVER4" "wanted/mexbandit/mblookout2.wav" "!HG_COVER5" "wanted/mexbandit/mbrun2.wav" "!HG_COVER6" "wanted/mexbandit/mbshit.wav" "!HG_COVER7" "wanted/mexbandit/mbtakecover.wav" //Throws Dynamite "!HG_THROW0" "wanted/mexbandit/mbwantcorn.wav" "!HG_THROW1" "wanted/mexbandit/mbtakethis.wav" "!HG_THROW2" "wanted/mexbandit/mbpresent.wav" "!HG_THROW3" "wanted/mexbandit/mbforyou.wav" //Taunting Player "!HG_TAUNT0" "wanted/mexbandit/mbfightornot.wav" "!HG_TAUNT1" "wanted/mexbandit/mbmanorchook.wav" "!HG_TAUNT2" "wanted/mexbandit/mbmotherburo.wav" "!HG_TAUNT3" "wanted/mexbandit/mbtiredbynow.wav" "!HG_TAUNT4" "wanted/mexbandit/mbgiveup.wav" "!HG_TAUNT5" "wanted/mexbandit/mbtombstone.wav" //Charge "!HG_CHARGE0" "wanted/mexbandit/mbhereicome.wav" "!HG_CHARGE1" "wanted/mexbandit/mbtakethis2.wav" "!HG_CHARGE2" "wanted/mexbandit/mbayeeeee.wav" "!HG_CHARGE3" "wanted/mexbandit/mbhereicome.wav" //Idle "!HG_IDLE0" "wanted/mexbandit/mbmissmaria.wav" "!HG_IDLE1" "wanted/mexbandit/mbsickfood.wav" "!HG_IDLE2" "wanted/mexbandit/mbbetterfarm.wav" //Asking question to other Bandits "!HG_QUEST0" "wanted/mexbandit/mbpassmatch.wav" "!HG_QUEST1" "wanted/mexbandit/mbstaydown.wav" "!HG_QUEST2" "wanted/mexbandit/mbshutup.wav" "!HG_QUEST3" "wanted/mexbandit/mbeyesopen.wav" "!HG_QUEST4" "wanted/mexbandit/mbstayput.wav" "!HG_QUEST5" "wanted/mexbandit/mbrustleout.wav" "!HG_QUEST6" "wanted/mexbandit/mbsantadwn.wav" "!HG_QUEST7" "wanted/mexbandit/mbwheredyn.wav" "!HG_QUEST8" "wanted/mexbandit/mbshootkill.wav" "!HG_QUEST9" "wanted/mexbandit/mbgetaway.wav" "!HG_QUEST10" "wanted/mexbandit/mbnotime.wav" "!HG_QUEST11" "wanted/mexbandit/mblazy.wav" //Answering questions "!HG_ANSWER0" "wanted/mexbandit/mbokok.wav" "!HG_ANSWER1" "wanted/mexbandit/mbyes.wav" "!HG_ANSWER2" "wanted/mexbandit/mbsurething.wav" "!HG_ANSWER3" "wanted/mexbandit/mbnope.wav" "!HG_ANSWER4" "wanted/mexbandit/mbstopshout.wav" "!HG_ANSWER5" "wanted/mexbandit/mbok.wav" "!HG_ANSWER6" "wanted/mexbandit/mbsi.wav" //reporting status "!HG_CLEAR0" "wanted/mexbandit/mbnothinhere.wav" "!HG_CLEAR1" "wanted/mexbandit/mbiseenothing.wav" "!HG_CLEAR2" "wanted/mexbandit/mbnonebutus.wav" "!HG_CLEAR3" "wanted/mexbandit/mbnosign.wav" "!HG_CLEAR4" "wanted/mexbandit/mbcantsee.wav" "!HG_CLEAR5" "wanted/mexbandit/mbwind.wav" "!HG_CLEAR6" "wanted/mexbandit/mbhiding.wav" "!HG_CLEAR7" "wanted/mexbandit/mbcactusdrt.wav" "!HG_CLEAR8" "wanted/mexbandit/mbpedrosee.wav" "!HG_CLEAR9" "wanted/mexbandit/mbquiet.wav" "!HG_CLEAR10" "wanted/mexbandit/mbhavntseen.wav" "!HG_CLEAR11" "wanted/mexbandit/mbsnakesdung.wav" "!HG_CLEAR12" "wanted/mexbandit/mbnosign2.wav" //Checking for intruders "!HG_CHECK0" "wanted/mexbandit/mbchiko.wav" "!HG_CHECK1" "wanted/mexbandit/mbrunaway.wav" "!HG_CHECK2" "wanted/mexbandit/mbwellhiden.wav" "!HG_CHECK3" "wanted/mexbandit/mballclear.wav" "!HG_CHECK4" "wanted/mexbandit/mbghost.wav" "!HG_CHECK5" "wanted/mexbandit/mbotherside.wav" "!HG_CHECK6" "wanted/mexbandit/mbscorpions.wav" "!HG_CHECK7" "wanted/mexbandit/mbchiko.wav"